Dec 18, 2008, 05:37 PM // 17:37
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#21
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by l Rainy l
I want an elite for gale.
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[skill]Gust[/skill]
And about the [Mark of Protection] => [Reversal of Fortune], I think it's the other way.
RoF is a better, non-elite MoP.
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Dec 18, 2008, 06:34 PM // 18:34
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#22
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Krytan Explorer
Join Date: Jun 2007
Profession: E/
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Quote:
Originally Posted by Abedeus
[skill]Gust[/skill]
And about the [Mark of Protection] => [Reversal of Fortune], I think it's the other way.
RoF is a better, non-elite MoP.
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Yeah, youre right. Rof is elite version of MoP.
I want a elite [flare]
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Dec 18, 2008, 06:55 PM // 18:55
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#23
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by ele pl
Yeah, youre right. Rof is elite version of MoP.
I want a elite [flare]
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[Mind Blast]
Deals almost same damage, cast time 1 second, only 2 second recharge and gives energy. And can't be avoided.
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Dec 18, 2008, 07:11 PM // 19:11
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#24
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by phan
Although it is working , lifesheath is seeing some major action now ; so is primal rage , but don't really know about enraged think people yet need to discover it's greatness .
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Watched a warrior trash Awowa and Three Pounds the other day in 3:30 on Burning Isle with a hammer and Enraged Smash. I think people know it's good.
As for your comment about elites being buffed normal skills, it's pretty clear from the thread that people think that's perfectly fine. Giving us more valid choices of elites forces players to make more strategic decisions before the match starts, which is a good thing.
However, this works if and only if the new elites are buffed to be comparable in power to existing elites. Too potent and they crowd out existing skills; insufficiently potent and they never see use. So far, this seems to have been a good balance update that increased diversity.
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Dec 18, 2008, 07:29 PM // 19:29
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#25
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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Quote:
Originally Posted by Martin Alvito
So far, this seems to have been a good balance update that increased diversity.
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I'd agree, except 2 skills need some tweaking, namely [Lingering Curse] , either increased recharge, or increased energy, it's aoe lasts long, and is way to spamable. Then there's [Mark Of Insecurity] with 90% which is way overkill... GvG wise at least people have changed builds up and all matches aren't going till 28 minutes which I'd say is a goal met by Izzy and the balance team if that was his/their intent.
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Dec 18, 2008, 07:45 PM // 19:45
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#26
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Desert Nomad
Join Date: Aug 2006
Profession: Mo/N
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I hope they wont nerf the Ion cannon for pve. It's so much fun to zap some undead with an orbital laser.
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Dec 18, 2008, 08:07 PM // 20:07
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#27
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by EPO Bot
I hope they wont nerf the Ion cannon for pve. It's so much fun to zap some undead with an orbital laser.
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Nah. Requires more aggro management than CoP (much smaller AoE), attribute investment and elite skill slot. Besides, seeing 3 Hammer of D... I mean Rays of Judgment is awesome. The big damage against Kuunavang is awesome, I've never killed her so fast with h/h.
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Dec 18, 2008, 09:08 PM // 21:08
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#28
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Martin Alvito
Watched a warrior trash Awowa and Three Pounds the other day in 3:30 on Burning Isle with a hammer and Enraged Smash. I think people know it's good.
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The thing about hammers is you want the KD on demand. Don't get me wrong, Enraged is great, but it is one of those warrior skills that looks like it would be better on a non-warrior, energy based and low recharge. Thinking back to old days it would beat the hell out of ferocious on the old thumpers.
I really don't see Enraged being anything other than a gimmick on a warrior, unless IQ's Linebacker becomes viable again.
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